(4)Cryptic Island
Author: MillenniumArmy
Players: 4
Playtype: ground
Tileset: Jungle
Size: 128*128
Status: final
Description:
Download:
Comments
Page 1 of 1, showing 9 comments out of 9 total.
panschk at 0000-00-00 00:00:00
Again, this is the ESGL version of the map, the wider bridges and chokedesign are different from the original version.
STIMEY D OKGM FISH at 0000-00-00 00:00:00
i like this one. zerg has some advantages on this but the first expo is hurt a bit. unless it's p>t then it's a great map. should be very enjoyable to play on right out of the gate.
LGI at 0000-00-00 00:00:00
This map looks very good but there are some things that i think its better to fix. The Smaller bridge is not need it. And there must be more room in front of the clifts in every location. This map is for 2v2 rigt? 2 armyes can't be controled good at this clift and the defence can be very rich with towering or sige tanks around the clift at the high ground.
flothefreak at 0000-00-00 00:00:00
Then tell me the difference to any position on LT? T_T
and you definetly need the bridge. reason? why should you erase a tactical element of a map?
...
Listoric at 0000-00-00 00:00:00
The small bridge is a tactical element in some way, and it also looks better instead of having only the large bridge there. It widens the entrance a lot.
As a T you can defend very well here, that's true. It's not to a point of imbalance i guess, because if you enter the center, all other races have better chances to flank your troops.
Anyway, i like the look of this map, but i'm not a fan of it... wrote that days back when the ESGL pack was released.
Again, this is the ESGL version of the map, the wider bridges and chokedesign are different from the original version.