Those straight cliffs don't fit to jungle terrain, you better use space terrain for straight lines.
And i don't get the idea of the minerals on the fly-onlys, but that's not a big deal ^^
last thing is that the westside isn't as pretty as the eastside, but again, just a small issue.
panschk at 0000-00-00 00:00:00
I still like this one, no matter what you say. TvZ might be imbalanced on some positions, as playing FE, even a 3 hatch style, might be too risky.
hefty at 0000-00-00 00:00:00
Visually, I agree with Lis. The straight lines doesn't work for me, though I know they are done on purpose. Also, I don't like the mineral placement on the islands.
I believe the map is pretty balanced, though, and probably quite fun. I don't see zerg having too many probs on this map, other than in tvz. Your 2nd exp can be hard to secure as terran can contain you, and then hit your natural with siege fire from the adjecent nat exp. That's a serious handicap imo.
Starparty at 0000-00-00 00:00:00
The map gave me a bit of a Gaia feeling with the base placement. I have not trouble with the design, it is never noticed in game anyways. hard fast expansions though but that is so common and individual from map to map that it isnt even worth commenting (oh my, i just did..) to say something of use at all, i too agree with the minerals on island, "what were you thinking!?"
panschk at 0000-00-00 00:00:00
I wanted some strange mineral placement. You will need some micro managing your workers
Starparty at 0000-00-00 00:00:00
Yeah im really looking forward to that....
STIMEY D OKGM FISH at 0000-00-00 00:00:00
I think this format is throwaway as a 4 player map. Too simple, nothing really to keep here. You could turn it into a very cool 2 player map though (corner vs corner).
STIMEY D OKGM FISH at 0000-00-00 00:00:00
i think it's supposed to be a take off on guillotine. when i first saw it, i was like, finally someone who uses high jungle as the main land. i did a smaller, joke 96x64 2 player map like that (not racially balanced at all) and it was a good look. i think the raised jungle takes away from this look though.
First of all, it's the wrong tileset ^^
Those straight cliffs don't fit to jungle terrain, you better use space terrain for straight lines.
And i don't get the idea of the minerals on the fly-onlys, but that's not a big deal ^^
last thing is that the westside isn't as pretty as the eastside, but again, just a small issue.