My first StarForge experiment... Tried to implement some unique stuff, look at the 'high bridge' for example
Snooky at 0000-00-00 00:00:00
I was thinking a couple days ago about doing raised bridges myself. But then I realized you can't make a high bridge that allows units to go under it on the lower ground as well. That would be so cool :O I'll still do it anyway I'm sure.
Not a bad lookin map overall. There's so many ways to infiltrate the 1st nat. >.<
Snooky at 0000-00-00 00:00:00
Ohm.. O.o I just went to rate the map and click the down arrow. I was going to give it a 6 but I missclicked on the go-rate button which ofcourse had 0 as it's current setting - just so you know.
And I am still unable to upload any maps. It says map has been uploaded successfully, but doesn't appear anywhere -.^
panschk at 0000-00-00 00:00:00
Use the forum for technical difficulties. I won't check every single mapcomment to search for stuff like that snooky
The first impression I have of the map is very good, I will have to look at the scm file when I have more time.
mYgAmE at 0000-00-00 00:00:00
Nice Map, good job
Starparty at 0000-00-00 00:00:00
This bridge actually is high. The bridge bricks is made of highground ruins instead of normal lowground bridge bricks.
boongee at 0000-00-00 00:00:00
This is a neat looking map. I'd say T>>>Z because of the natural expansion's cliff with 4 entrances and the fact that the map is pretty cramped in general. T>P probably, too.
panschk at 0000-00-00 00:00:00
Yes, it seems like a good map for terran. Taking away the wall behind the min only expand would open it up a bit, would be a good idea imo. Wow you are really a skilled mapper
Empyrean at 0000-00-00 00:00:00
Booooo I was implementing high bridges in my newest map T_t
As well as High ground to water without low ground.
Maybe I'll just make one using only staredit.
Very nice map though. Looks ok
Starparty at 0000-00-00 00:00:00
high bridges are sexy -.-
i could send you the brush sometime
Listoric at 0000-00-00 00:00:00
I just stumbled over this map again, searching for recommended maps. Won't you update it maybe? I like it as it is now, but you could change the middle and rethink the cliff behind the natural, or better said the ramps.
btw ^^ ok, i pushed anothre of your maps, sorry
Cyanides at 0000-00-00 00:00:00
A high bridge ;; it's shocking- and it's very neat; I may think of using that bridge as mainly defensive purpose thoguh, as there are a number of ramps more easy to reach...anyway a fresh map...and good to play ^^+
My first StarForge experiment... Tried to implement some unique stuff, look at the 'high bridge' for example